Unreal HeavenThe home of 2v2 and 3v3 iCTF17 Jul 2025, 23:06
[FuenlaBoys]CommandArena
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| localheroFB | 291 | 104 | 78 | 1 | 300 | - | 1.33 | 57% | 35% | 0:09 |
| -cide- | 209 | 70 | 87 | 1 | 311 | 46.0 cm | 0.80 | 44% | 23% | 0:08 |
| -uh.StarzZz`- | 201 | 74 | 101 | 0 | 239 |
Red versus Blue balance for this match only.
Killer and victim pairings by team.
| Player | Double | Multi | Ultra | Monster | Ludicrous | Holy Shit | Best |
|---|---|---|---|---|---|---|---|
| localhero | 17 | 3 | 3 kills | ||||
| dupthegodless | 17 | 2 | 1 | 5 kills | |||
| -cide- | 10 | 1 | 1 | 4 kills | |||
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Generated from the match events and player statistics.
A tight game of 3v3 Instagib CTF took place on CTF-FB-CommandArena-V3 between Red and Blue Team, ending 10-11 in favour of Blue Team.
The opening breakthrough came at 0:09 when k2 scored for Blue Team. Blue Team created more scoring chances, converting 11 of the 21 captures. Momentum changed hands 2 times as the scoreline developed. 16 captures were completed solo.
Blue Team had to recover after falling behind, turning the match around through the middle phase rather than protecting an early lead.
The final capture arrived at 12:46, with k2 finishing for Blue Team on a solo run. That score set the closing shape of the match at 10-11.
k2 stood out as the main objective influence with 27 grabs, 6 captures, 5 returns, and an MVP score of 808. -cide- made the biggest clutch contribution, recording 3 close-save returns.
Objective ledger for the match: 96 grabs, 25 pickups, 21 captures, 16 solos, 8 assists, 100 flag kills, 51 covers, 5 seals, 75 returns, 13 mid returns, 9 clutch returns, and 4 cherry picks.
dupthegodless supplied the sharpest shooting numbers, finishing with 35% accuracy and 113 kills.
Community desk: -cide- triggered the UH Equinox file again, so imaslut is back in the match notes. 23 flag touches and 1 cherries means the cherry-picking bellend allegations remain extremely alive.
Cherry watch: -cide- logged 1 cherry pick, so the orchard was open and the complaints department has fresh material.
| 13.5 cm |
| 0.73 |
| 42% |
| 31% |
| 0:07 |
| Team Total | 701 | 248 | 266 | 2 | 850 | 29.7 cm | 0.93 | 48% | 29% | 0:27 |
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| dupthegodless | 305 | 113 | 74 | 1 | 327 | - | 1.53 | 60% | 35% | 0:10 |
| -cide- | 232 | 85 | 90 | 1 | 245 | 46.0 cm | 0.94 | 48% | 35% | 0:08 |
| k2 | 226 | 68 | 84 | 1 | 262 | - | 0.81 | 44% | 26% | 0:09 |
| Team Total | 763 | 266 | 248 | 3 | 834 | 46.0 cm | 1.07 | 52% | 32% | 0:28 |
Click the coloured player buttons to show or hide lines. Each line finishes on the same Equinox MVP score shown in the CTF MVP table.
Dots are timed MVP-impact events from this match. Captures still keep their deeper run details in the existing capture graph.
| 8 |
| 3 |
| 1 |
| 4 kills |
| -cide- | 12 | 2 | 3 kills |
| k2 | 8 | 1 | 3 kills |
| Player | Killing Spree | Rampage | Dominating | Unstoppable | Godlike | Best |
|---|---|---|---|---|---|---|
| localhero | 5 | 7 kills | ||||
| dupthegodless | 7 | 6 kills | ||||
| -cide- | 4 kills | |||||
| -uh.StarzZz`- | 4 kills | |||||
| -cide- | 4 kills | |||||
| k2 | 4 kills |
Blue Team ultimately secured the result through stronger capture conversion and late-game control.
Final Equinox gain: Match Score plus flag-run, objective, defensive baseline, shared team, and personal penalty adjustments.
| Rank | Player | Role | Grabs | Caps | Assists | Solos | Flag Kills | Def FK/BNS | Flag Run | Pickups | Covers | Mid Returns | Cherries | Returns | CLUTCH | MVP Score |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| - | k2 | Attacker | 27 | 6 | 2 | 6 | 6 | 0/- | 657 | 3 | 5 | 1 | 1 | 5 | 0 | 808 |
| - | -cide- | Attacker | 19 | 4 | 1 | 3 | 10 | 0/- | 424 | 4 | 16 | 3 | 1 | 7 | 2 | 738 |
| - | localhero | Defender | 3 | 2 | 0 | 1 | 0 | 29/3 | 181 | 1 | 7 | 6 | 1 | 22 | 3 | 683 |
| - | -cide- | Attacker | 18 | 2 | 3 | 2 | 11 | 0/- | 377 | 5 | 9 | 0 | 1 | 8 | 3 | 657 |
| - | -uh.StarzZz`- | Attacker | 27 | 6 | 1 | 4 | 9 | 0/- | 442 | 7 | 5 | 0 | 0 | 7 | 0 | 571 |
| - | dupthegodless | Defender | 2 | 1 | 1 | 0 | 0 | 35/13 | 19 | 5 | 9 | 3 | 0 | 26 | 1 | 517 |
Uses the match ngLog and UHNet connection values: client NetSpeed, client FPS when logged, and ping samples across the match. Min, Avg and Max summarise the ping range, the trace shows the connection pattern, and spikes mark sudden jumps.
| Player | Client NetSpeed | Client FPS | Refresh | Min | Avg | Max | Spikes | Ping Trace | Pattern |
|---|---|---|---|---|---|---|---|---|---|
| -uh.StarzZz`- | 30000 | 238 | 238Hz | 12 | 13 | 14 | 0 | Good connection | |
| localhero | 35000 | - | - | 20 | 21 | 21 | 0 | Good connection | |
| -cide- | 25000 | 360 | 240Hz | 17 | 18 | 22 | 0 | Sawtooth variation | |
| -cide- | 25000 | 360 | 240Hz | 24 | 26 | 27 | 0 | Minor variation | |
| dupthegodless | 35000 | - | - | 85 | 87 | 88 | 0 | Good connection | |
| k2 | 35000 | - | - | 39 | 39 | 41 | 0 | Good connection |
Match feedback based on the player's usual level and their role in this game.
| Player | Verdict | Role | Performance Notes |
|---|---|---|---|
| -cide- | Godlike | Attacker | You were one of the players who shaped this match, finishing at 1.55x. Your flag work was one of your best areas, with 19 grabs producing 4 caps and 3 solos. You had some really good returns and gave useful cover, so keep building on that team-first work. Keep the fast grabs in your game, just make sure they are backed by cover instead of chancing it. |
| k2 | Godlike | Attacker | You played a really good game here and your 1.53x rating shows it. You ran the flag well and gave your team end product: 6 caps and 6 solos from 27 grabs. You gave your teammates good cover, so keep looking for those moments where your positioning keeps a run alive. Stay brave on attack, just make the early grab happen with support instead of gambling alone. |
| localhero | Godlike | Defender | You had a huge game and played well above your usual level at 1.50x. You helped keep the score under control with 6 mid returns and 3 clutch returns. You fought efficiently: 104-78 with a 1.33 K/D, and I think you played your role in the team well. Next focus: when your base is secure, look for chances to help your carrier with cover on the way home. |
| -cide- | Godlike | Attacker | You had a huge game and played well above your usual level at 1.36x. You looked dangerous whenever you got the flag, and 18 grabs led to 2 caps and 2 solos. The volume of fights was there, but 23% accuracy suggests slowing the first shot and choosing cleaner angles. Keep the fast grabs in your game, just make sure they are backed by cover instead of chancing it. |
| -uh.StarzZz`- | Godlike | Attacker | You were one of the players who shaped this match, finishing at 1.34x. You carried real threat on attack, turning 27 grabs into 6 caps and 4 solos. I think survival was your main issue: 74-101 means you died too often before you could put enough pressure on the enemy or help your team objective. Next focus: keep attacking, but work with your teammates more and use cover effectively so your runs last longer. |
| dupthegodless | Dominating | Defender | Good game from you, with your performance coming in above normal at 1.23x. You helped keep the score under control with 3 mid returns and 1 clutch return. You fought efficiently: 113-74 with a 1.53 K/D, and I think you played your role in the team well. Next focus: keep the defence steady, then step out to cover your flag runner when it is safe to do so. |