Unreal HeavenThe home of 2v2 and 3v3 iCTF16 Jul 2025, 19:47
Hunter
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| Yotaka | 303 | 144 | 116 | 0 | 441 | - | 1.24 | 55% | 33% | 0:05 |
| =oZ`Mac= | 274 | 116 | 112 | 0 | 412 | - | 1.04 | 51% | 30% | 0:05 |
| pho` | 207 | 110 | 122 | 0 | 336 | 20.3 cm | 0.90 |
Red versus Blue balance for this match only.
Killer and victim pairings by team.
| Player | Double | Multi | Ultra | Monster | Ludicrous | Holy Shit | Best |
|---|---|---|---|---|---|---|---|
| -uh.StarzZz`- | 14 | 5 | 4 | 5 kills | |||
| Yotaka | 9 | 10 | 5 | 3 | 5 kills | ||
| =oZ`Mac= | 13 | 7 | 4 | 1 | 5 kills | ||
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Generated from the match events and player statistics.
A tight game of 3v3 Instagib CTF took place on CTF-Hunter-v3 between Red and Blue Team, ending 7-6 in favour of Red Team.
The opening breakthrough came at 0:32 when -cide- scored for Blue Team. Red Team created more scoring chances, converting 7 of the 13 captures. Momentum changed hands 1 time as the scoreline developed. 6 captures were completed solo.
Red Team had to recover after falling behind, turning the match around through the middle phase rather than protecting an early lead.
The final capture arrived at 11:08, with pho` finishing for Red Team. That score set the closing shape of the match at 7-6.
Yotaka stood out as the main objective influence with 11 grabs, 2 captures, 10 returns, and an MVP score of 701. newut made the biggest clutch contribution, recording 3 close-save returns.
Objective ledger for the match: 67 grabs, 41 pickups, 13 captures, 5 solos, 10 assists, 95 flag kills, 49 covers, 0 seals, 54 returns, 47 mid returns, 7 clutch returns, and 0 cherry picks.
-uh.StarzZz`- supplied the sharpest shooting numbers, finishing with 34% accuracy and 126 kills.
Community desk: -cide- triggered the UH Equinox file again, so imaslut is back in the match notes. 23 flag touches and 0 cherries means the cherry-picking bellend allegations remain extremely alive.
Clutch desk: newut produced 3 close-save returns, also known as deleting someone else's highlight clip.
Red Team ultimately secured the result through stronger capture conversion and late-game control.
| 47% |
| 33% |
| 0:05 |
| Team Total | 784 | 370 | 350 | 0 | 1189 | 20.3 cm | 1.06 | 51% | 32% | 0:17 |
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| newut | 277 | 119 | 118 | 0 | 379 | - | 1.01 | 50% | 32% | 0:05 |
| -uh.StarzZz`-FB | 232 | 126 | 120 | 0 | 388 | 13.5 cm | 1.05 | 51% | 34% | 0:05 |
| -cide- | 221 | 105 | 132 | 0 | 333 | 46.0 cm | 0.80 | 44% | 32% | 0:05 |
| Team Total | 730 | 350 | 370 | 0 | 1100 | 29.7 cm | 0.95 | 49% | 33% | 0:17 |
Click the coloured player buttons to show or hide lines. Each line finishes on the same Equinox MVP score shown in the CTF MVP table.
Dots are timed MVP-impact events from this match. Captures still keep their deeper run details in the existing capture graph.
| 18 |
| 7 |
| 1 |
| 5 kills |
| newut | 18 | 7 | 2 | 1 | 5 kills |
| -cide- | 21 | 3 | 3 | 4 kills |
| Player | Killing Spree | Rampage | Dominating | Unstoppable | Godlike | Best |
|---|---|---|---|---|---|---|
| -uh.StarzZz`- | 2 | 1 | 11 kills | |||
| Yotaka | 5 | 7 kills | ||||
| =oZ`Mac= | 4 | 6 kills | ||||
| pho` | 1 | 6 kills | ||||
| newut | 4 kills | |||||
| -cide- | 4 kills |
Final Equinox gain: Match Score plus flag-run, objective, defensive baseline, shared team, and personal penalty adjustments.
| Rank | Player | Role | Grabs | Caps | Assists | Solos | Flag Kills | Def FK/BNS | Flag Run | Pickups | Covers | Mid Returns | Cherries | Returns | CLUTCH | MVP Score |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| - | Yotaka | Attacker | 11 | 2 | 1 | 1 | 19 | 0/- | 279 | 3 | 8 | 8 | 0 | 10 | 1 | 701 |
| - | =oZ`Mac= | Attacker | 13 | 2 | 2 | 1 | 21 | 0/- | 245 | 3 | 9 | 8 | 0 | 9 | 2 | 692 |
| - | newut | Attacker | 8 | 1 | 2 | 1 | 21 | 0/- | 100 | 8 | 11 | 11 | 0 | 14 | 3 | 641 |
| - | -cide- | Attacker | 15 | 4 | 0 | 1 | 10 | 0/- | 310 | 8 | 1 | 8 | 0 | 8 | 1 | 635 |
| - | -uh.StarzZz`- | Attacker | 8 | 1 | 3 | 1 | 14 | 0/- | 190 | 9 | 11 | 6 | 0 | 7 | 0 | 579 |
| - | pho` | Attacker | 12 | 3 | 2 | 0 | 10 | 0/- | 176 | 10 | 9 | 6 | 0 | 6 | 0 | 507 |
Uses the match ngLog and UHNet connection values: client NetSpeed, client FPS when logged, and ping samples across the match. Min, Avg and Max summarise the ping range, the trace shows the connection pattern, and spikes mark sudden jumps.
| Player | Client NetSpeed | Client FPS | Refresh | Min | Avg | Max | Spikes | Ping Trace | Pattern |
|---|---|---|---|---|---|---|---|---|---|
| pho` | 25000 | 400 | 280Hz | 14 | 15 | 18 | 0 | Bumpy connection | |
| Yotaka | 35000 | - | - | 34 | 38 | 43 | 0 | Sawtooth variation | |
| =oZ`Mac= | 35000 | - | - | 41 | 41 | 42 | 0 | Good connection | |
| -uh.StarzZz`- | 30000 | 238 | 238Hz | 12 | 14 | 25 | 1 | Occasional lag spikes | |
| -cide- | 25000 | 360 | 240Hz | 23 | 24 | 25 | 0 | Good connection | |
| newut | 30000 | 0 | 240Hz | 94 | 96 | 98 | 0 | Good connection |
Match feedback based on the player's usual level and their role in this game.
| Player | Verdict | Role | Performance Notes |
|---|---|---|---|
| =oZ`Mac= | Godlike | Attacker | This was excellent work from you, with your match rating landing at 1.59x. You ran the flag well and gave your team end product: 2 caps and 1 solo from 13 grabs. You had some really good returns and gave useful cover, so keep building on that team-first work. Next focus: try to make each grab either pull defenders out of position, create a pickup chance, or become a real cap threat. |
| newut | Godlike | Attacker | You had a huge game and played well above your usual level at 1.38x. Very strong flag running: you made 8 grabs count with 1 cap and 1 solo. You had some really good returns and gave useful cover, so keep building on that team-first work. Next focus: try to make each grab either pull defenders out of position, create a pickup chance, or become a real cap threat. |
| Yotaka | Godlike | Attacker | This was excellent work from you, with your match rating landing at 1.29x. Excellent flag running from you: 11 grabs became 2 caps and 1 solo. 55% efficiency shows the fight selection was generally good. Next focus: keep attacking, but work with your teammates more and use cover effectively so your runs last longer. |
| -uh.StarzZz`- | Dominating | Attacker | You had a positive match and your 1.22x rating backs that up. You gave the enemy defence problems and backed it up with 1 cap and 1 solo from 8 grabs. You had some really good returns and gave useful cover, so keep building on that team-first work. Next focus: turn pressure into cleaner outcomes by choosing the route before the flag leaves the stand. |
| -cide- | Dominating | Attacker | You gave your team a strong contribution and finished at 1.19x. Very strong flag running: you made 15 grabs count with 4 caps and 1 solo. I think survival was your main issue: 105-132 means you died too often before you could put enough pressure on the enemy or help your team objective. Next focus: keep attacking, but work with your teammates more and use cover effectively so your runs last longer. |
| pho` | Dominating | Attacker | I think this was a good step up from your normal game, with a 1.11x rating. Your attacking runs had purpose, with 12 grabs leading to 3 caps. You had some really good returns and gave useful cover, so keep building on that team-first work. Next focus: turn pressure into cleaner outcomes by choosing the route before the flag leaves the stand. |