Unreal HeavenThe home of 2v2 and 3v3 iCTF19 May 2026, 19:07
CTF-Denise
Denise
Red
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | HSK | HSA% | TTL |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| NeddyFB | 499 | 167 | 262 | 0 | 1035 | - | 0.64 | 39% | 23% | 140 | 62% | 0:10 |
| Team Total | 499 | 167 | 262 | 0 | 1035 | - | 0.64 | 39% | 22% | - | - | 0:10 |
Blue
Winner| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | HSK | HSA% | TTL |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| =oZ`Mac= | 411 | 137 | 81 | 0 | 635 | - | 1.69 | 63% | 30% | 114 | 59% | 0:08 |
| vuur_tijger_12 | 355 | 125 | 86 | 0 | 576 | - | 1.45 | 59% | 28% | 110 | 67% | 0:07 |
| Team Total | 766 | 262 | 167 | 0 | 1211 | - | 1.57 | 61% | 29% | - | - | 0:16 |
CTF MVP
Final Equinox gain: Match Score plus flag-run, objective, defensive baseline, shared team, and personal penalty adjustments.
| Rank | Player | Role | Grabs | Caps | Assists | Solos | Flag Kills | Def FK/BNS | Flag Run | Pickups | Covers | Mid Returns | Cherries | Returns | CLUTCH | MVP Score |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| - | Neddy | Attacker | 0 | 0 | 0 | 0 | 0 | 0/- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 499 |
| - | =oZ`Mac= | Attacker | 0 | 0 | 0 | 0 | 0 | 0/- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 411 |
| - | vuur_tijger_12 | Attacker | 0 | 0 | 0 | 0 | 0 | 0/- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 355 |
Headshot Timeline
Click the coloured player buttons to show or hide lines. Hover dots for killer, victim, and match time.
Zoom GraphShowHide
Dots are real headshot events from combat_events. Warmup is hidden; extra time is shown when needed.
CTF Objective Timeline
CTF objective progression by player across this match.
Zoom GraphShowHide
Winning team players are shown with brighter, thicker solid lines. Normal kills and headshots are hidden here; larger coloured dots mark CTF flag events such as grabs, captures, returns, assists, covers, seals, and flag carrier kills.
Kills Matchup
Killer and victim pairings by team.
| Killer | Victim | |
|---|---|---|
| Neddy | =oZ`Mac= | 81 |
| Neddy | vuur_tijger_12 | 86 |
| Killer | Victim | |
|---|---|---|
| =oZ`Mac= | Neddy | 137 |
| vuur_tijger_12 | Neddy | 125 |
CTF Team Score
| Player | Double | Multi | Ultra | Monster | Ludicrous | Holy Shit | Best |
|---|---|---|---|---|---|---|---|
| =oZ`Mac= | 14 | 14 | 5 | 1 | 5 kills | ||
| vuur_tijger_12 | 18 | 6 | 3 | 4 kills | |||
| Neddy | 18 | 6 | 5 | 3 | 5 kills |
| Player | Killing Spree | Rampage | Dominating | Unstoppable | Godlike | Best |
|---|---|---|---|---|---|---|
| =oZ`Mac= | 7 | 8 kills | ||||
| vuur_tijger_12 | 4 | 7 kills | ||||
| Neddy | 4 | 6 kills |
Connection
Uses the match ngLog and UHNet connection values: client NetSpeed, client FPS when logged, and ping samples across the match. Min, Avg and Max summarise the ping range, the trace shows the connection pattern, and spikes mark sudden jumps.
| Player | Client NetSpeed | Client FPS | Refresh | Min | Avg | Max | Spikes | Ping Trace | Pattern |
|---|---|---|---|---|---|---|---|---|---|
| Neddy | 20000 | - | - | 35 | 38 | 50 | 0 | Sawtooth variation | |
| =oZ`Mac= | 25000 | 500 | 170Hz | 41 | 42 | 44 | 0 | Minor variation | |
| vuur_tijger_12 | 20000 | - | - | 23 | 25 | 26 | 0 | Minor variation |
Player Performance
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Match Report
Generated from the match events and player statistics.
A decisive game of 1v2 Sniper CTF took place on CTF-Denise between Red and Blue Team, ending 1-15 in favour of Blue Team.
The opening breakthrough came at 0:42 when Neddy scored for Red Team. Blue Team created more scoring chances, converting 15 of the 16 captures. Momentum changed hands 1 time as the scoreline developed. 8 captures were completed solo.
Blue Team had to recover after falling behind, turning the match around through the middle phase rather than protecting an early lead.
The final capture arrived at 10:27, with =oZ`Mac= finishing for Blue Team. That score set the closing shape of the match at 1-15.
Neddy made the biggest clutch contribution, recording 8 close-save returns.
=oZ`Mac= supplied the sharpest shooting numbers, finishing with 30% accuracy and 137 kills.
Clutch desk: Neddy produced 8 close-save returns, also known as deleting someone else's highlight clip.
Blue Team ultimately secured the result through stronger capture conversion and late-game control.